Wednesday, July 13, 2011



Skype Users Make 300 Million Minutes of Video Calling Per Month

By. Tom Keating CTO, TMCNET.com

skype-ceo-tony-bates-facebook-ceo-share-stage.jpg
During the news announcement with Skype and Facebook, Skype CEO Tony Bates (person left above) said that Skype users are using around 300 million minutes per month making video calls. He also said that 50 percent of Skype's traffic is video calls, which puts video calls even Steven with plain VoIP calls. Now that's impressive! Though a bit surprising. I would still think some Skype users prefer voice only - especially if in pajamas or something. That, or could be on a PC/laptop/mobile phone without video capabilities.
You can watch a replay of the press briefing / livestream cast here:

Microsoft kauft Skype

Microsoft kauft Skype

Microsoft kauft Skype

Skype ist ja so etwas wie ein Synonym für das Telefonieren via Internetleitung. Ds gilt zumindest im Bereich der Privatkunden. Nachdem Skype ja lange Zeit Ebay gehörte und niemand so recht wusste, warum das so ist, hat heute nach mehrtägigen Gerüchten Microsoft zugeschlagen: Ab sofort gehört Skype zu Microsoft.

Und Microsoft hat hierfür mal eben 8,5 Mrd. US-Dollar hingeblättert. Dank guter Zahlen in den vergangenen Jahren verfügt Microsoft über eine entsprechend gut gefüllte Barkasse, um diesen Betrag für Skype dann auch in bar zu bezahlen. Es ist mal eben der größte Zukauf, den Microsoft jemals in seiner Unternehmensgeschichte getätigt hat.

Dafür erhält man Skype: 660 Millionen registrierte Nutzer, acht Millionen zahlende Nutzer, 860 Mio. US-Dollar Jahresumsatz, sieben Mio. US-Dollar Verlust in 2010. Microsoft plant nun, Skype mit anderen Diensten des Unternehmens zu verknüpfen… Man darf gespannt sein.

Foto Quelle GDS Infographics

Thursday, July 7, 2011

How Skype Works With Facebook

How Skype Works With Facebook
By. Tom Keating CTO, TMCNET.com
July 7, 2011



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7/7/11 Video Interview with Jonathan Rosenberg and Chaim Haas


Essentially, the Facebook Skype plugin that you download and install the first time you make a Skype call within Facebook is a plugin that is a "mini-version" of the full Skype client. The mini version of Skype  removes the Skype UI and is compacted down allowing it to be plugged into a browser.

Tom: Could this plugin be used in other places/sites or was it designed specifically with Facebook in mind?

Jonathan: Right now it is 100% focused on Facebook and in fact it's locked to Facebook. You would not be able to use it on another website even if another website tried. It's one of many security features we've put in.

Tom: Does it have the full line of Skype video and audio codecs within that plugin or is it limited to keep the code "tight". Jonathan: Right now it uses the same ones we use for the bulk of Skype's calling. It uses SILK for audio and VP7 for video. The Skype client does ship with some other codecs that are used in other use cases. For example, we ship Skype with G.729 codec used for SkypeOut, but there's no SkypeOut here, so we compiled that one away. So it is less and it's only the codecs necessary for the use cases supported right now.

Tom: How long have you been working on this? I heard 6 months.

Jonathan. Yup. It's been a long road. Lots of folks were speculating this was done in response to other industry events. I keep laughing. We've been working on it for a long time. We didn't just start this last week. 

Tom: Were you the lead developer or manager for this project?

Jonathan: I was the principle architect for the project. Not the developer, but designed the overall solution was one of my jobs on this.

Tom: So what's the glue to the Facebook username. Is it the email address that you have to gain access to and map that email address to the Skype email address that's in your (Skype's) database? [This would obviously cause privacy issues if both organizations were sharing email addresses]

Jonathan: Nope. Not at all. So what happens is let's say I'm calling you Tom. And let's say neither of us has used this before. So brand new users. I'm going to click on that video call button on Facebook and at that moment not only will I be prompted to download the plugin, but Facebook will go and create a new account for you. And we've exposed - created some server APIs that allow Facebook servers to talk to Skype servers to request automatic creation of new Skype accounts. These are special Skype accounts or what we call "shadow accounts". They're not usable by regular users to login to the Skype client. They have really random looking Skype IDs. They don't have profile data, like an email address associated with them. So even though I have a Skype account [already] is irrelevant. A new one will be created for me. And similarly when you get the call and you click OK to answer the call the same thing will happen for you. Facebook will create a new Skype account for you regardless of whether you have one or not and then you will be logged into the plugin using that Skype account. And then as part of the process what will happen is your Facebook page will send a message to Facebook's server infrastructure back to my webpage saying OK, Tom's Skype ID is "this" and it's this big random number which we assign and then my plugin will process to call that Skype ID which corresponds to your plugin. So there's no connection at all with the existing Skype userbase and Skype accounts. They're pretty thoroughly separated through this.

Tom: What are the technical challenges for group video?

Jonathan: I wouldn't say there is anything big. Like anything else, there's obviously integration work. We obviously have group video calling working on the desktop. 

Tom: My follow up would be since Skype group calling is a paid offering, would it be paid on Facebook?

Jonathan: At this time we're not talking at all how it would be handled from a financial perspective. From a technical perspective there would be some work to do the integration. The group video feature has actually been compiled out of the plugin because we got rid of everything wee didn't need right now. And so it would have to be added back in. That would increase the download size a little bit and then we'll have to integrate with the user interface on Facebook and make it all work. There's no fundamental [issue] like that we have to solve some unsolved problem. It's a matter of time and energy and priortizing it. Obviously something we've thought about and talked about, but we cannot be specific when that would be available.

Tom: The mini Skype client / plugin - can it act as a supernode or is strictly peer-to-peer?

Jonathan: No it does not act as a supernode. It is strictly peer-to-peer client.

Chaim: Do you want to talk about the supernode infrastructure that sits behind this?

Jonathan: We're doing things a little bit differently for the Facebook plugin than we do for the normal Skype client. [With] the normal Skype client, the supernode functionality resides in PC endpoints as a general rule augmented a little bit by supernode code that runs in servers, which we call dedicated supernodes. For this project we've gone and used 100% dedicated supernodes. So all the Facebook calling is supported by supernode code that runs in server architecture in our data centers as well as Amazon EC2. We've historically used quite a bit of Amazon EC2 to facilitate recovepy from some of our outages. 

Tom: Any plans to offer PSTN calling from Facebook? Does it really make sense? What are the use cases? 

Jonathan: There is actually quite a lot of interesting use cases. This is something we're thinking about for the future. Couple interesting use cases to thing about. One is you visit a friend's profile page and that friend has their mobile phone number as part of their Facebook profile. They're not online right now but you'd like to call them. So right there you just click a mobile phone button and connect to call their mobile number. Another interesting use case is people post a lot of content that shows up in Walls and Newsfeeds and undoubtedly that content has phone numbers here and there. You can very well imagine wherever there is a phone number that shows up in a piece of content you can go call it. Another potentially interesting use case is advertising and being able to click on an ad that completes a call to the advertiser. Again, I'm not being specific about which of these we would actually eventually do. These are just a list of potentially interesting use cases that we've thought about.

Jonathan went on to explain how much effort that put in to make this solution scalable, considering Facebook's massive user-base. He also gave his thoughts on Google+ Hangouts, and more. You can listen to the entire phone interview, since I didn't transcribe everything:

Friday, July 3, 2009

Realtime Language Translators for Voip

Ask any voip fan what their new feature wish list looks like and you'll probably find on-the-fly language translation somewhere in the top 10. Technology has evolved to the point where geographic barriers are no longer very relevant - a broadband connection and Voip internet phone service are all you need to connect a Patagonian sheep rancher at the tip of South America to the Chinese textile company that will take his wool and turn it into marketable sweaters. Unfortunately, if they can't understand each other, those custom sweaters with the sweet price point won't ever make it onto store shelves.
A number of stopgap solutions have cropped up and represent definite steps in the right direction. Skype, for instance, recently introduced the Universal Language Real-Time Message Translator (ULRTMT), which lets users translate their chats to and from one of 13 languages, including: English, Spanish, Russian, Chinese, Japanese, German, French, and Arabic. They also offer a live translation service for conference calls of up to 5 participants. At $2.99 a minute, it's probably cheaper than hiring a private translator, but expensive enough that your average individual or small business user won't want to use it for anything but the shortest calls.
Another promising development comes courtesy of Sharp and IBM, in the form of a handheld English-Japanese translator. It's similar in size and shape to the average PDA and due out by the end of the year. Although there's something to be said for doing one thing only, but doing it well, it would be nice if this device had the ability to translate languages beyond Japanese and English.
The good news is that advances in speech recognition and natural language machine translation have opened the door a little, giving a glimpse into the future of just-in-time translation. Meaningful Machines is at the head of that forward momentum, employing a unique translation engine that doesn't rely on difficult to manage parallel text databases. Instead, they apply a massive bilingual dictionary and language samples from both the target and source languages.
Working with 5-8 word chunks of text at a time, the translator sifts through hundreds of possibilities; ranking results according to the number of times a phrase has turned up in the target language, or how typical a particular word order for that language might be. Translation takes 10 seconds for each word; not an ideal rate for verbal conversations, however the company hopes to bring it down to 1 second over the next year or so.
In the end, short of hiring a live translator, we're still a ways off from realtime voice language translation for voip applications, but there's very definitely light at the end of the tunnel.